Area of Effect

The area of effect of a spell, monster ability, or other
feature must be translated onto squares or hexes to
determine which potential targets are in the area and
which aren’t.
Choose an intersection of squares or hexes as the
point of origin of an area of effect, then follow its rules
as normal. If an area of effect is circular and covers at
least half a square, it affects that square.

Area of Effect

New Frontiers Fovelis